[PATCH vkd3d 09/12] libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.
From: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> --- libs/vkd3d-shader/spirv.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 1961ba62f202..a5e51c9643cb 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4541,7 +4541,8 @@ static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - vkd3d_dxbc_compiler_emit_output_setup_invocation(compiler); + if (compiler->shader_type != VKD3D_SHADER_TYPE_GEOMETRY) + vkd3d_dxbc_compiler_emit_output_setup_invocation(compiler); vkd3d_spirv_build_op_return(builder); } -- 2.16.4
participants (2)
-
Henri Verbeet -
Józef Kucia