Re: d3d9: Add a render target test
21 Dec
2006
21 Dec
'06
2:27 a.m.
H. Verbeet wrote:
On 20/12/06, H. Verbeet <hverbeet(a)gmail.com> wrote:
This time as part of the device.c test.
Changelog: - Add a render target test
Use the attached patch instead, the previous version doesn't apply. This test really belongs in stateblock.c, along with every other set <--> get test if you ask me, that's what the framework there was written for.
It might be kind of a pain to get this particular one to work though, since changing the rendertarget is currently considered an "event", across which all other set/get tests are ran, but I'm sure it's possible. The question of whether stateblocks track render targets should be answered eventually...
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Ivan Gyurdiev