Re: [4/10] D3D9: Don't use C casts to get the d3d9impl from IDirect3D9
28 Feb
2008
28 Feb
'08
1:19 p.m.
Stefan Dösinger <stefan(a)codeweavers.com> writes:
This patch adds an inline conversion function similar to the ones used in dinput. This is needed to implement IDirect3D9Ex, which uses a 2nd vtable on the same object
IDirect3D9Ex inherits from IDirect3D9, so you shouldn't need a 2nd vtable. -- Alexandre Julliard julliard(a)winehq.org
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Alexandre Julliard