[PATCH vkd3d 05/10] vkd3d-shader/sm4: Make the "reg" parameter to shader_sm4_set_descriptor_register_range() const.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- libs/vkd3d-shader/dxbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 27993c73..1ab71ca4 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -235,7 +235,7 @@ static void shader_sm4_read_shader_data(struct vkd3d_shader_instruction *ins, ui } static void shader_sm4_set_descriptor_register_range(struct vkd3d_shader_sm4_parser *sm4, - struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range) + const struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range) { range->first = reg->idx[1].offset; range->last = reg->idx[shader_is_sm_5_1(sm4) ? 2 : 1].offset; -- 2.20.1
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Henri Verbeet