Re: [PATCH 3/6] d3d9/tests: Add helpers to avoid multiple readbacks of the render target surface.
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=17140 Your paranoid android. === w8 (32 bit visual) === visual.c:7274: Test failed: Test texcoord1 alpha returned color 0x00ffffff, expected 0x00000000. === w864 (32 bit visual) === visual.c:7274: Test failed: Test texcoord1 alpha returned color 0x00ffffff, expected 0x00000000. === w1064 (32 bit visual) === visual.c:7274: Test failed: Test texcoord1 alpha returned color 0x00ffffff, expected 0x00000000. === w864 (64 bit visual) === visual.c:7274: Test failed: Test texcoord1 alpha returned color 0x00ffffff, expected 0x00000000. === w1064 (64 bit visual) === visual.c:7274: Test failed: Test texcoord1 alpha returned color 0x00ffffff, expected 0x00000000.
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Marvin