[PATCH] gameux/tests: Add a trailing '\n' to an ok() call
Signed-off-by: Alex Henrie <alexhenrie24(a)gmail.com> --- dlls/gameux/tests/gameexplorer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/gameux/tests/gameexplorer.c b/dlls/gameux/tests/gameexplorer.c index 1ef7a780de..05c2a1104f 100644 --- a/dlls/gameux/tests/gameexplorer.c +++ b/dlls/gameux/tests/gameexplorer.c @@ -454,7 +454,7 @@ static void _findGameInstanceId(int line, ++dwMaxSubKeyLen; /* for string terminator */ lpName = CoTaskMemAlloc(dwMaxSubKeyLen*sizeof(WCHAR)); if(!lpName) hr = E_OUTOFMEMORY; - ok_(__FILE__, line)(SUCCEEDED(hr), "cannot allocate memory for key name"); + ok_(__FILE__, line)(SUCCEEDED(hr), "cannot allocate memory for key name\n"); } if(SUCCEEDED(hr)) -- 2.15.1
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at https://testbot.winehq.org/JobDetails.pl?Key=35087 Your paranoid android. === w1064 (64 bit gameexplorer) === gameux:gameexplorer crashed (c0000005)
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Alex Henrie -
Marvin