[PATCH] d3dx9_36: implement (?) loading user data in D3DXLoadMeshHierarchyFromXInMemory
13 Apr
2018
13 Apr
'18
8:08 p.m.
Question mark, cause it's likely broken is some way. Yet, things still work at least as good as before and going by the description of how things are supposed to work, this should be close to that. Signed-off-by: Rafał Mużyło <galtgendo(a)o2.pl>
17 Apr
17 Apr
11:41 p.m.
There are a number of stylistic issues with the patch but, before that, this needs some tests.
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participants (2)
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Matteo Bruni -
Rafał Mużyło