-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi, i have bit problem with winedbg whil trying to debug Unreal2 demo ;( This game seems to use exception for error handling and at first exception it breaks, and after i try 'pass' or 'cont' and the games never continue (the dbg remains in exceptions stack) ;((( while running without winedbg i have no problem (well i crash later, and i want to debug this crash but unreal2 catch it, print the stack and exit) Have you an idea why ? Regards, Raphael -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE+4zV7p7NA3AmQTU4RAnrOAKCXhGscAXiUeG1J9Dsm0SD/ZQh2twCfWPn0 F44zMl0AEHRiByCAQNNVROY= =FlWs -----END PGP SIGNATURE-----
Raphaël Junqueira wrote:
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Hi,
i have bit problem with winedbg whil trying to debug Unreal2 demo ;( This game seems to use exception for error handling and at first exception it breaks, and after i try 'pass' or 'cont' and the games never continue (the dbg remains in exceptions stack) ;(((
while running without winedbg i have no problem (well i crash later, and i want to debug this crash but unreal2 catch it, print the stack and exit)
Have you an idea why ?
no try walk except between each call to pass and check whether the seh frams change or not A+ -- Eric Pouech
participants (2)
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Eric Pouech -
Raphaël Junqueira