[PATCH 0/3] MR40: vkd3d-shader/hlsl: Support complex implicit casts, complex explicit casts and complex broadcasts. (PART 3/3)
by Francisco Casas (@fcasas) 26 Oct '22
by Francisco Casas (@fcasas) 26 Oct '22
26 Oct '22
5
6
Re: [PATCH v5 0/4] MR1159: msvcrt: add implementation for localized functions - approved
by Piotr Caban (@piotr) 26 Oct '22
by Piotr Caban (@piotr) 26 Oct '22
26 Oct '22
1
0
[PATCH 0/3] MR566: shell32: Implement SHBindToFolderIDListParent.
by Mohamad Al-Jaf (@maljaf) 26 Oct '22
by Mohamad Al-Jaf (@maljaf) 26 Oct '22
26 Oct '22
4
7
[PATCH v5 0/3] MR231: SetWindowPos() parent window exposure fixes (#53153)
by Jinoh Kang (@iamahuman) 26 Oct '22
by Jinoh Kang (@iamahuman) 26 Oct '22
26 Oct '22
3
4
[PATCH 0/1] MR1169: conhost/tests: Fix some conditions on tty test termination.
by eric pouech (@epo) 26 Oct '22
by eric pouech (@epo) 26 Oct '22
26 Oct '22
2
1
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Matteo Bruni (@Mystral) 26 Oct '22
by Matteo Bruni (@Mystral) 26 Oct '22
26 Oct '22
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Matteo Bruni (@Mystral) 26 Oct '22
by Matteo Bruni (@Mystral) 26 Oct '22
26 Oct '22
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Matteo Bruni (@Mystral) 26 Oct '22
by Matteo Bruni (@Mystral) 26 Oct '22
26 Oct '22
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Matteo Bruni (@Mystral) 26 Oct '22
by Matteo Bruni (@Mystral) 26 Oct '22
26 Oct '22
1
0
[PATCH 0/2] MR12: vkd3d: Add Windows implementation of vkd3d_set_thread_name().
by Brendan Shanks (@bshanks) 26 Oct '22
by Brendan Shanks (@bshanks) 26 Oct '22
26 Oct '22
4
7