Re: [PATCH v4 0/1] MR970: wined3d: Do not enforce map access for resources with WINED3D_RESOURCE_ACCESS_CPU. - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v2 0/1] MR1104: crypt32: Only report Unimplemented decoder when not found in externall dll - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v2 0/1] MR1097: ntdll: Fix build on systems without ENODATA
by Erich Hoover (@ehoover) 19 Oct '22
by Erich Hoover (@ehoover) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v2 0/2] MR1099: win32u: Use session BaseNamedObjects for display_device_init mutex. - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v2 0/5] MR1078: mshtml: Initial HTMLDocumentNode / HTMLDocumentObj split. - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v5 0/2] MR1079: wininet/netprofm: Connectivity improvements. - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v5 0/5] MR30: hlsl: Texture and UAV loads. - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v2 0/2] MR34: Root signature serialiser/deserialiser function pointer typedefs - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v2 0/6] MR32: Lower modulus operations. - approved
by Alexandre Julliard (@julliard) 19 Oct '22
by Alexandre Julliard (@julliard) 19 Oct '22
19 Oct '22
1
0
3
2