[PATCH v5 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
19 Oct '22
3
3
19 Oct '22
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
19 Oct '22
1
0
Re: [PATCH v6 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
by Patrick Hibbs (@hibbsncc1701) 19 Oct '22
19 Oct '22
1
0
[PATCH v2 0/1] MR970: wined3d: Do not enforce map access for resources with WINED3D_RESOURCE_ACCESS_CPU.
by Zebediah Figura (@zfigura) 19 Oct '22
by Zebediah Figura (@zfigura) 19 Oct '22
19 Oct '22
4
4
[PATCH v3 0/10] MR966: server: Some fixes for the shared Software\Classes registry.
by Sven Baars (@sbaars) 19 Oct '22
by Sven Baars (@sbaars) 19 Oct '22
19 Oct '22
4
14
[PATCH 0/5] MR1078: mshtml: Initial HTMLDocumentNode / HTMLDocumentObj split.
by Gabriel Ivăncescu 19 Oct '22
by Gabriel Ivăncescu 19 Oct '22
19 Oct '22
3
7
19 Oct '22
3
4
[PATCH 0/2] MR1099: win32u: Use session BaseNamedObjects for display_device_init mutex.
by Rémi Bernon 19 Oct '22
by Rémi Bernon 19 Oct '22
19 Oct '22
2
4