Re: [PATCH v4 0/5] MR25: vkd3d-shader/hlsl: Implement asuint() and completely move init_node() to hlsl.c. - approved
by Alexandre Julliard (@julliard) 12 Oct '22
by Alexandre Julliard (@julliard) 12 Oct '22
12 Oct '22
1
0
[PATCH v2 0/6] MR1001: winebuild: Reimplement dlltool for import lib and delay import lib generation.
by Rémi Bernon 12 Oct '22
by Rémi Bernon 12 Oct '22
12 Oct '22
4
11
[PATCH v2 0/3] MR1027: windows.devices.enumeration: Create stub DeviceAccessInformation class.
by Paul Gofman (@gofman) 12 Oct '22
by Paul Gofman (@gofman) 12 Oct '22
12 Oct '22
4
6
12 Oct '22
3
5
[PATCH 0/1] MR1044: windowscodecs/tests: Accpet new error code from win11.
by Esme Povirk (@madewokherd) 12 Oct '22
by Esme Povirk (@madewokherd) 12 Oct '22
12 Oct '22
2
1
[PATCH v7 0/2] MR23: shell32: Sanitize Program Manager icon and group names
by Alex Henrie (@alexhenrie) 12 Oct '22
by Alex Henrie (@alexhenrie) 12 Oct '22
12 Oct '22
4
5
12 Oct '22
3
9
[PATCH 0/1] MR1041: shell32: Introduce combine_path helper for DDE.
by Alex Henrie (@alexhenrie) 12 Oct '22
by Alex Henrie (@alexhenrie) 12 Oct '22
12 Oct '22
4
5
12 Oct '22
4
10
[PATCH 0/1] MR1024: xmllite/writer: Correctly partially duplicate strings
by David Kahurani (@kahurani) 12 Oct '22
by David Kahurani (@kahurani) 12 Oct '22
12 Oct '22
3
3