[PATCH 0/1] MR1469: wldap32: Use the wcsdup function instead of reimplementing it.
by Alex Henrie (@alexhenrie) 21 Nov '22
by Alex Henrie (@alexhenrie) 21 Nov '22
21 Nov '22
4
3
[PATCH 0/1] MR46: vkd3d-shader/spirv: Do not write the point size if shaderTessellationAndGeometryPointSize is disabled.
by Zebediah Figura (@zfigura) 21 Nov '22
by Zebediah Figura (@zfigura) 21 Nov '22
21 Nov '22
3
4
[PATCH v2 0/2] MR49: Always declare UAV images as typed if atomic ops occur.
by Conor McCarthy (@cmccarthy) 21 Nov '22
by Conor McCarthy (@cmccarthy) 21 Nov '22
21 Nov '22
3
4
[PATCH 0/1] MR1468: winhttp: Use the wcsdup function instead of reimplementing it.
by Alex Henrie (@alexhenrie) 21 Nov '22
by Alex Henrie (@alexhenrie) 21 Nov '22
21 Nov '22
4
3
[PATCH 0/1] MR1459: dinput/tests: Avoid using GCC's typeof extension.
by Alex Henrie (@alexhenrie) 21 Nov '22
by Alex Henrie (@alexhenrie) 21 Nov '22
21 Nov '22
4
3
[PATCH v7 0/3] MR1343: windows.media: Add WinRT Closed Captioning interface.
by Mohamad Al-Jaf (@maljaf) 21 Nov '22
by Mohamad Al-Jaf (@maljaf) 21 Nov '22
21 Nov '22
5
7
[PATCH 0/1] MR1465: secur32: Use the wcsdup function instead of reimplementing it.
by Alex Henrie (@alexhenrie) 21 Nov '22
by Alex Henrie (@alexhenrie) 21 Nov '22
21 Nov '22
4
3
[PATCH v2 0/1] MR1449: msado15: Avoid uninitialized variable use in fields_get_Item
by Gerald Pfeifer (@gerald) 21 Nov '22
by Gerald Pfeifer (@gerald) 21 Nov '22
21 Nov '22
4
7
21 Nov '22
3
4
[PATCH 0/1] MR1464: oledlg: Use standard C functions for memory allocation in pastespl.c.
by Alex Henrie (@alexhenrie) 21 Nov '22
by Alex Henrie (@alexhenrie) 21 Nov '22
21 Nov '22
3
2