Re: [PATCH v2 0/3] MR668: mf: More fixes for topology nodes with uninitialized media types. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v3 0/1] MR684: po: Update Dutch translation - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v2 0/1] MR678: ntdll: Implement RtlRestoreContext on i386 - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v2 0/1] MR694: bcrypt: Support ECDH_P384 key import/export. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v2 0/1] MR692: scrrun: Added DateCreated property for IFile. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v2 0/4] MR689: mmdevapi/tests: Assorted fail messages fixes. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v4 0/1] MR687: winealsa: Fix WoW64 failure when calling get_position(). - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v4 0/5] MR665: win32u: Tweak reading / writing of DEVMODEW into the registry. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v3 0/8] MR9: vkd3d-shader/hlsl: Properly check argument counts and offset dimensions in texture methods. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0
Re: [PATCH v4 0/11] MR7: vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization. - approved
by Alexandre Julliard (@julliard) 23 Aug '22
by Alexandre Julliard (@julliard) 23 Aug '22
23 Aug '22
1
0