[PATCH 0/1] MR2067: wine32u: fix off-by-one bugs in MsgWaitForMultipleObjectsEx drivers
by Ivan Chikish (@nekotekina) 30 Jan '23
by Ivan Chikish (@nekotekina) 30 Jan '23
30 Jan '23
4
7
[PATCH v5 0/2] MR2051: include/msvcrt: Add noreturn attribute to _assert.
by Jinoh Kang (@iamahuman) 30 Jan '23
by Jinoh Kang (@iamahuman) 30 Jan '23
30 Jan '23
3
4
[PATCH 0/1] MR2066: gdi32/tests: Mark another D3DKMTCheckOcclusion() test as flaky.
by Hans Leidekker (@hans) 30 Jan '23
by Hans Leidekker (@hans) 30 Jan '23
30 Jan '23
3
2
[PATCH 0/2] MR2065: ws2_32/tests: Fix some test failures on Windows 11.
by Hans Leidekker (@hans) 30 Jan '23
by Hans Leidekker (@hans) 30 Jan '23
30 Jan '23
2
2
30 Jan '23
2
7
[PATCH v2 0/1] MR2063: dinput/tests: Dynamically allocate async operation handlers.
by Rémi Bernon 30 Jan '23
by Rémi Bernon 30 Jan '23
30 Jan '23
1
1
[PATCH v2 0/2] MR2055: win32u: Make more definitions hidden.
by Zebediah Figura (@zfigura) 30 Jan '23
by Zebediah Figura (@zfigura) 30 Jan '23
30 Jan '23
3
3
30 Jan '23
3
4
[PATCH 0/2] MR76: vkd3d-shader/hlsl: Support rsqrt() and distance() intrinsics.
by Nikolay Sivov (@nsivov) 30 Jan '23
by Nikolay Sivov (@nsivov) 30 Jan '23
30 Jan '23
3
7
[PATCH 0/1] MR2057: winepulse: Make mult_alaw_sample() and mult_ulaw_sample() hidden.
by Zebediah Figura (@zfigura) 30 Jan '23
by Zebediah Figura (@zfigura) 30 Jan '23
30 Jan '23
3
2