[PATCH v2 0/1] MR4170: mf: Shutdown media sinks before releasing them.
by Yuxuan Shui (@yshui) 25 Oct '23
by Yuxuan Shui (@yshui) 25 Oct '23
25 Oct '23
4
7
2
9
[PATCH v5 0/2] MR4165: gdiplus: Fix transformation in GdipIsOutlineVisiblePathPoint
by Bartosz Kosiorek (@gang65) 25 Oct '23
by Bartosz Kosiorek (@gang65) 25 Oct '23
25 Oct '23
4
11
[PATCH 0/1] MR4177: gdiplus: Improve performance of units_to_pixels by not using division
by Bartosz Kosiorek (@gang65) 25 Oct '23
by Bartosz Kosiorek (@gang65) 25 Oct '23
25 Oct '23
3
2
[PATCH 0/20] MR409: Draft: vkd3d-shader/dxil: Implement the DXIL BINOP instruction.
by Conor McCarthy (@cmccarthy) 25 Oct '23
by Conor McCarthy (@cmccarthy) 25 Oct '23
25 Oct '23
3
21
[PATCH 0/1] MR4145: ntdll: Define heap block's BLOCK_FLAG_LFH as 0x80.
by Paul Gofman (@gofman) 25 Oct '23
by Paul Gofman (@gofman) 25 Oct '23
25 Oct '23
3
10
[PATCH v6 0/1] MR3397: ucrtbase: Do not modify rewind's stack arguments on i386.
by Victor Hermann Chiletto (@vitorhnn) 25 Oct '23
by Victor Hermann Chiletto (@vitorhnn) 25 Oct '23
25 Oct '23
2
1
[PATCH 0/3] MR4168: cmd: Handle caret / blocks with whitespace only lines better
by userid0x0 (@userid0x0) 25 Oct '23
by userid0x0 (@userid0x0) 25 Oct '23
25 Oct '23
4
11
2
9
25 Oct '23
2
1