[PATCH v6 0/2] MR381: vkd3d-shader/tpf: Convert some of the semantic names to system values names when in compatibility mode.
by Nikolay Sivov (@nsivov) 18 Oct '23
by Nikolay Sivov (@nsivov) 18 Oct '23
18 Oct '23
4
6
[PATCH v3 0/2] MR4109: jscript: Fix Array.map and Array.reduce when last element doesn't exist.
by Gabriel Ivăncescu 18 Oct '23
by Gabriel Ivăncescu 18 Oct '23
18 Oct '23
3
5
[PATCH v3 0/2] MR3854: winmm: Avoid use of hardcoded return values.
by Alistair Leslie-Hughes (@alesliehughes) 18 Oct '23
by Alistair Leslie-Hughes (@alesliehughes) 18 Oct '23
18 Oct '23
2
2
18 Oct '23
3
6
2
4
[PATCH v5 0/2] MR4049: ntdll: Implement thread-ID alerts using kqueue()/kevent()
by Marc-Aurel Zent (@marzent) 18 Oct '23
by Marc-Aurel Zent (@marzent) 18 Oct '23
18 Oct '23
3
9
[PATCH 0/6] MR4057: wined3d: Translate sampler states to sampler objects in wined3d_device_apply_stateblock().
by Zebediah Figura (@zfigura) 18 Oct '23
by Zebediah Figura (@zfigura) 18 Oct '23
18 Oct '23
3
9
[PATCH v2 0/7] MR412: tests: Fix a number of tests so they pass on Windows.
by Giovanni Mascellani (@giomasce) 18 Oct '23
by Giovanni Mascellani (@giomasce) 18 Oct '23
18 Oct '23
4
10
[PATCH 0/5] MR414: vkd3d-utils: Implement D3DGetBlobPart() and similar functions.
by Henri Verbeet (@hverbeet) 18 Oct '23
by Henri Verbeet (@hverbeet) 18 Oct '23
18 Oct '23
4
8
[PATCH 0/1] MR415: vkd3d-shader/d3d-asm: Recognise the 'rasteriser ordered view' UAV flag.
by Henri Verbeet (@hverbeet) 18 Oct '23
by Henri Verbeet (@hverbeet) 18 Oct '23
18 Oct '23
3
3