[PATCH v19 0/11] MR1180: Make all kernel callbacks go through user32
by Torge Matthies (@tmatthies) 06 Nov '24
by Torge Matthies (@tmatthies) 06 Nov '24
06 Nov '24
3
14
[PATCH v4 0/2] MR3671: cmd: refactored setting of 'errorlevel'
by Dmitry Sokolov (@DmitrySokolov) 06 Nov '24
by Dmitry Sokolov (@DmitrySokolov) 06 Nov '24
06 Nov '24
5
8
03 Oct '24
3
7
2
21
[PATCH v2 0/1] MR2657: d3d9/tests: test table fog z vs rhw with shaders, depth bias, oDepth..
by Aleksey Komarov (@q4a) 08 Aug '24
by Aleksey Komarov (@q4a) 08 Aug '24
08 Aug '24
8
17
[PATCH 0/1] MR3047: ntdll: hook mmap for force allocate low 32-bit memory on wow64
by Fan WenJie (@fanwenjie) 26 Jul '24
by Fan WenJie (@fanwenjie) 26 Jul '24
26 Jul '24
5
5
[PATCH 0/7] MR3606: winegstreamer: Introduce a new wg_source internal interface.
by Rémi Bernon 10 Jul '24
by Rémi Bernon 10 Jul '24
10 Jul '24
5
29
[PATCH v4 0/2] MR2120: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
by Evan Tang (@etang-cw) 28 May '24
by Evan Tang (@etang-cw) 28 May '24
28 May '24
3
4
[PATCH 0/2] MR3929: ntdll: Remove entries from queue in RtlWakeAddressAll().
by Paul Gofman (@gofman) 28 May '24
by Paul Gofman (@gofman) 28 May '24
28 May '24
4
8
[PATCH 0/2] MR2404: ddraw: Two improvements for Prince of Persia 3D.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
6
15