Re: [PATCH v2 0/1] MR4262: adsldp: Remove unused heap.h include. - approved
by Alexandre Julliard (@julliard) 03 Nov '23
by Alexandre Julliard (@julliard) 03 Nov '23
03 Nov '23
1
0
Re: [PATCH v4 0/1] MR4122: quartz: Use debugstr_fourcc instead of debugstr_an. - approved
by Alexandre Julliard (@julliard) 03 Nov '23
by Alexandre Julliard (@julliard) 03 Nov '23
03 Nov '23
1
0
[PATCH v3 0/1] MR111: vkd3d-shader/hlsl: Improve handling of "technique" tokens.
by Nikolay Sivov (@nsivov) 03 Nov '23
by Nikolay Sivov (@nsivov) 03 Nov '23
03 Nov '23
4
9
[PATCH v4 0/7] MR435: vkd3d-shader/tpf: Support non-constant offset dereferences, v2, part 2.
by Francisco Casas (@fcasas) 03 Nov '23
by Francisco Casas (@fcasas) 03 Nov '23
03 Nov '23
3
9
2
11
[PATCH 0/1] MR4187: mfmediaengine: Be a bit more conservative with locks in engine Shutdown.
by Yuxuan Shui (@yshui) 03 Nov '23
by Yuxuan Shui (@yshui) 03 Nov '23
03 Nov '23
3
15
1
10
2
13
03 Nov '23
3
2
03 Nov '23
2
3