[PATCH v2 0/1] MR521: tests: Test assigning multisampled textures with different sample counts.
by Giovanni Mascellani (@giomasce) 13 Dec '23
by Giovanni Mascellani (@giomasce) 13 Dec '23
13 Dec '23
2
1
[PATCH 0/1] MR520: tests/shader-runner: Fix the arithmetic-int-uniform int64 abs expected results.
by Conor McCarthy (@cmccarthy) 13 Dec '23
by Conor McCarthy (@cmccarthy) 13 Dec '23
13 Dec '23
3
2
[PATCH 0/1] MR521: tests: Test assigning multisampled textures with different sample counts.
by Giovanni Mascellani (@giomasce) 13 Dec '23
by Giovanni Mascellani (@giomasce) 13 Dec '23
13 Dec '23
3
2
Re: [PATCH v5 0/5] MR519: vkd3d-shader/dxil: Support minimum precision.
by Henri Verbeet (@hverbeet) 13 Dec '23
by Henri Verbeet (@hverbeet) 13 Dec '23
13 Dec '23
1
0
[PATCH v6 0/4] MR292: vkd3d: Write Vulkan descriptors in a worker thread.
by Conor McCarthy (@cmccarthy) 13 Dec '23
by Conor McCarthy (@cmccarthy) 13 Dec '23
13 Dec '23
3
5
[PATCH v4 0/5] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) 13 Dec '23
by Conor McCarthy (@cmccarthy) 13 Dec '23
13 Dec '23
2
5
[PATCH v2 0/1] MR4679: winewayland.drv: Release all keys on keyboard focus loss.
by Alexandros Frantzis (@afrantzis) 13 Dec '23
by Alexandros Frantzis (@afrantzis) 13 Dec '23
13 Dec '23
2
2
[PATCH 0/1] MR4688: explorer: Handle WM_CLOSE for docked icons for when they lose embedding.
by Rémi Bernon 13 Dec '23
by Rémi Bernon 13 Dec '23
13 Dec '23
1
1
[PATCH 0/1] MR4687: dnsapi/tests: Don't test extra records returned for CNAME query.
by Hans Leidekker (@hans) 13 Dec '23
by Hans Leidekker (@hans) 13 Dec '23
13 Dec '23
2
1
[PATCH 0/1] MR4674: comctl32/listview: Ignore the lParam to WM_PRINTCLIENT and add tests.
by Alex Henrie (@alexhenrie) 13 Dec '23
by Alex Henrie (@alexhenrie) 13 Dec '23
13 Dec '23
3
5