Re: [PATCH v2 0/1] MR4612: msxml3: Handle default namespace in get_prefix. - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v3 0/2] MR4621: win32u: Provide extra spaces in buffers used to dispatch string getter messages. - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v2 0/6] MR4623: quartz: Split the VMR into two separate filters. - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v2 0/1] MR4622: d3dx9: Check for successful sprite draw in DrawTextW(). - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v2 0/5] MR4606: coml2: Move remaining simple functions from ole32 - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v3 0/1] MR4616: mlang: Allow encoding name "ISO8859-1". - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v3 0/2] MR4605: ntdll: Use public type for SystemSupportedProcessorArchitectures returned data. - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v2 0/1] MR4610: winemac: Use RTL_CONSTANT_STRING. - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
Re: [PATCH v3 0/10] MR4604: mshtml: Get rid of outer_window member in HTMLDocumentNode. - approved
by Alexandre Julliard (@julliard) 06 Dec '23
by Alexandre Julliard (@julliard) 06 Dec '23
06 Dec '23
1
0
[PATCH 0/6] MR4625: wined3d: Reduce command stream CPU usage, part 2
by Matteo Bruni (@Mystral) 06 Dec '23
by Matteo Bruni (@Mystral) 06 Dec '23
06 Dec '23
4
13