23 Mar '23
3
6
Re: [PATCH v3 0/6] MR2456: widl: Improve error messages source location. - approved
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0
Re: [PATCH v2 0/1] MR2474: include: Add D3D10CalcSubresource(). - approved
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0
Re: [PATCH v2 0/1] MR2477: include: Use hexadecimal constants for XAudio flags. - approved
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0
Re: [PATCH v3 0/1] MR2479: ntdll: Print correct thread rename trace when using current thread ID with exception method. - approved
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0
Re: [PATCH v3 0/11] MR2484: wineps: Initial work on writing ps data in print processor - approved
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0
Re: [PATCH v3 0/5] MR2452: imm32: Implement ImmEnumInputContext. - approved
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0
[PATCH v2 0/7] MR124: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 1/2.
by Francisco Casas (@fcasas) 23 Mar '23
by Francisco Casas (@fcasas) 23 Mar '23
23 Mar '23
3
25
[PATCH v2 0/3] MR2480: ddraw: SetSurfaceDesc() refactoring, part 6.
by Zebediah Figura (@zfigura) 23 Mar '23
by Zebediah Figura (@zfigura) 23 Mar '23
23 Mar '23
3
5
Re: [PATCH v10 0/1] MR2183: winecfg: Add an option to set WinRT app dark theme.
by Alexandre Julliard (@julliard) 23 Mar '23
by Alexandre Julliard (@julliard) 23 Mar '23
23 Mar '23
1
0