[PATCH v5 0/4] MR126: Handle map ranges if possible, or emit a warning.
by Conor McCarthy (@cmccarthy) 11 Apr '23
by Conor McCarthy (@cmccarthy) 11 Apr '23
11 Apr '23
4
7
[PATCH v2 0/7] MR2535: wined3d: Recreate swapchain textures in wined3d_swapchain_resize_buffers().
by Zebediah Figura (@zfigura) 07 Apr '23
by Zebediah Figura (@zfigura) 07 Apr '23
07 Apr '23
3
12
[PATCH v3 0/5] MR2159: winegstreamer: Stride and RGB formats, part 2/2.
by Zebediah Figura (@zfigura) 06 Apr '23
by Zebediah Figura (@zfigura) 06 Apr '23
06 Apr '23
5
21
[PATCH v4 0/1] MR1009: winemenubuilder: Skip desktop integration for certain associations.
by Alex Henrie (@alexhenrie) 05 Apr '23
by Alex Henrie (@alexhenrie) 05 Apr '23
05 Apr '23
3
3
[PATCH v2 0/1] MR2417: setupapi: Stub in CM_MapCrToWin32Err
by James McDonnell (@ElementalWarrior) 05 Apr '23
by James McDonnell (@ElementalWarrior) 05 Apr '23
05 Apr '23
4
4
[PATCH v3 0/5] MR2486: D3D12 swapchain latency semaphore fixes
by Giovanni Mascellani (@giomasce) 05 Apr '23
by Giovanni Mascellani (@giomasce) 05 Apr '23
05 Apr '23
4
8
[PATCH 0/1] MR2512: wined3d: Rotate vk bind masks in wined3d_swapchain_vk_rotate.
by Stefan Dösinger 04 Apr '23
by Stefan Dösinger 04 Apr '23
04 Apr '23
3
4
04 Apr '23
2
6
[PATCH 0/5] MR2500: wined3d: Move extension checks out of state tables
by Max Figura (@maxfigura) 04 Apr '23
by Max Figura (@maxfigura) 04 Apr '23
04 Apr '23
5
10
[PATCH 0/2] MR133: tests: Make test context information nestable.
by Zebediah Figura (@zfigura) 03 Apr '23
by Zebediah Figura (@zfigura) 03 Apr '23
03 Apr '23
4
5