[PATCH v7 0/10] MR124: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 1/2.
by Francisco Casas (@fcasas) 13 Apr '23
by Francisco Casas (@fcasas) 13 Apr '23
13 Apr '23
5
15
[PATCH v5 0/2] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) 13 Apr '23
by eric pouech (@epo) 13 Apr '23
13 Apr '23
3
3
[PATCH v4 0/2] MR2471: winegstreamer: In video_processor, activate a videoflip converter.
by eric pouech (@epo) 13 Apr '23
by eric pouech (@epo) 13 Apr '23
13 Apr '23
3
4
[PATCH 0/13] MR2644: imm32: Test and fix some input context getter / setters.
by Rémi Bernon 13 Apr '23
by Rémi Bernon 13 Apr '23
13 Apr '23
1
13
[PATCH v5 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov) 13 Apr '23
by Nikolay Sivov (@nsivov) 13 Apr '23
13 Apr '23
3
4
[PATCH v6 0/4] MR89: vkd3d-shader/hlsl: Improve support for logarithmic functions.
by Nikolay Sivov (@nsivov) 13 Apr '23
by Nikolay Sivov (@nsivov) 13 Apr '23
13 Apr '23
4
10
[PATCH v3 0/3] MR140: vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
by Nikolay Sivov (@nsivov) 13 Apr '23
by Nikolay Sivov (@nsivov) 13 Apr '23
13 Apr '23
3
4
[PATCH v2 0/14] MR2643: wineps: Support more spool file record types (clipping, paths, gradientfill)
by Piotr Caban (@piotr) 13 Apr '23
by Piotr Caban (@piotr) 13 Apr '23
13 Apr '23
3
16
[PATCH 0/14] MR2643: wineps: Support more spool file record types (clipping, paths, gradientfill)
by Piotr Caban (@piotr) 13 Apr '23
by Piotr Caban (@piotr) 13 Apr '23
13 Apr '23
2
14
Re: [PATCH v6 0/2] MR2620: include: Add windows.ui.composition.interop.idl file. - approved
by Rémi Bernon 13 Apr '23
by Rémi Bernon 13 Apr '23
13 Apr '23
1
0