[PATCH v13 0/3] MR181: vkd3d-shader: Normalise signatures and input/output registers to the Shader Model 6 pattern.
by Conor McCarthy (@cmccarthy) 24 May '23
by Conor McCarthy (@cmccarthy) 24 May '23
24 May '23
2
3
24 May '23
3
5
[PATCH v13 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) 24 May '23
by Conor McCarthy (@cmccarthy) 24 May '23
24 May '23
2
5
24 May '23
2
7
[PATCH v12 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) 24 May '23
by Conor McCarthy (@cmccarthy) 24 May '23
24 May '23
2
6
[PATCH v11 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) 23 May '23
by Conor McCarthy (@cmccarthy) 23 May '23
23 May '23
2
5
[PATCH 0/1] MR2892: wined3d: Fix uninitialized variable warning.
by Davide Beatrici (@davidebeatrici) 23 May '23
by Davide Beatrici (@davidebeatrici) 23 May '23
23 May '23
2
2
[PATCH 0/3] MR2888: wine{alsa,coreaudio,oss}: Move stream mode and period/duration initialization logic into unixlib.
by Davide Beatrici (@davidebeatrici) 23 May '23
by Davide Beatrici (@davidebeatrici) 23 May '23
23 May '23
3
4
Re: [PATCH v2 0/5] MR2881: winegstreamer: Implement Discontinuity and GetInputStatus for WMV decoder DMO.
by Zebediah Figura (@zfigura) 23 May '23
by Zebediah Figura (@zfigura) 23 May '23
23 May '23
1
0
Re: [PATCH v2 0/5] MR2881: winegstreamer: Implement Discontinuity and GetInputStatus for WMV decoder DMO.
by Ziqing Hui (@zhui) 23 May '23
by Ziqing Hui (@zhui) 23 May '23
23 May '23
1
0