[PATCH v12 0/9] MR193: vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
by Nikolay Sivov (@nsivov) 22 May '23
by Nikolay Sivov (@nsivov) 22 May '23
22 May '23
4
10
[PATCH v11 0/1] MR135: vkd3d-shader/hlsl: Add support for sample index argument in Load().
by Nikolay Sivov (@nsivov) 22 May '23
by Nikolay Sivov (@nsivov) 22 May '23
22 May '23
4
3
[PATCH v2 0/2] MR208: vkd3d-shader/hlsl: Fix liveness of temps within loops.
by Francisco Casas (@fcasas) 22 May '23
by Francisco Casas (@fcasas) 22 May '23
22 May '23
5
12
[PATCH 0/5] MR205: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 5.
by Zebediah Figura (@zfigura) 22 May '23
by Zebediah Figura (@zfigura) 22 May '23
22 May '23
4
7
[PATCH v11 0/2] MR184: vkd3d-shader/hlsl: Add support for SampleGrad() method
by Ethan Lee (@flibitijibibo) 22 May '23
by Ethan Lee (@flibitijibibo) 22 May '23
22 May '23
4
4
[PATCH v2 0/2] MR2873: windows.gaming.input: Query IGameController interface in TryGetFactoryControllerFromGameController.
by Rémi Bernon 22 May '23
by Rémi Bernon 22 May '23
22 May '23
1
3
[PATCH 0/2] MR2873: windows.gaming.input: Query IGameController interface in TryGetFactoryControllerFromGameController.
by Rémi Bernon 22 May '23
by Rémi Bernon 22 May '23
22 May '23
2
3
22 May '23
3
4
[PATCH v2 0/1] MR2867: imm32: Don't erroneously start composition when handling IMC_SETOPENSTATUS.
by Jinoh Kang (@iamahuman) 22 May '23
by Jinoh Kang (@iamahuman) 22 May '23
22 May '23
3
5
22 May '23
1
2