[PATCH v9 0/4] MR211: vkd3d-shader/hlsl: Support clip() intrinsic.
by Nikolay Sivov (@nsivov) 26 Jun '23
by Nikolay Sivov (@nsivov) 26 Jun '23
26 Jun '23
4
7
[PATCH v5 0/3] MR200: vkd3d-shader: Signature reflection API.
by Zebediah Figura (@zfigura) 26 Jun '23
by Zebediah Figura (@zfigura) 26 Jun '23
26 Jun '23
3
5
2
2
[PATCH v15 0/5] MR44: vkd3d-shader/dxil: Read and validate DXIL bitcode blocks.
by Conor McCarthy (@cmccarthy) 26 Jun '23
by Conor McCarthy (@cmccarthy) 26 Jun '23
26 Jun '23
3
6
[PATCH 0/1] MR3166: dbghelp/tests: Don't call directly SymSetExtendedOption().
by eric pouech (@epo) 26 Jun '23
by eric pouech (@epo) 26 Jun '23
26 Jun '23
2
1
4
8
[PATCH v2 0/1] MR111: vkd3d-shader/hlsl: Improve handling of "technique" tokens.
by Nikolay Sivov (@nsivov) 26 Jun '23
by Nikolay Sivov (@nsivov) 26 Jun '23
26 Jun '23
2
2
[PATCH v2 0/1] MR3163: gdiplus: Remove unused argument in get_font_hfont
by David Kahurani (@kahurani) 26 Jun '23
by David Kahurani (@kahurani) 26 Jun '23
26 Jun '23
3
4
[PATCH 0/6] MR3165: dxgi: Do not let the D3D12 swapchain directly access the low level Vulkan queue in vkd3d (first part).
by Giovanni Mascellani (@giomasce) 26 Jun '23
by Giovanni Mascellani (@giomasce) 26 Jun '23
26 Jun '23
2
6
26 Jun '23
1
6