[PATCH 0/1] MR234: vkd3d-shader/hlsl: Partially implement Load() for the Buffer object.
by Nikolay Sivov (@nsivov) 15 Jun '23
by Nikolay Sivov (@nsivov) 15 Jun '23
15 Jun '23
5
8
[PATCH 0/1] MR3063: winegstreamer: Implement Flush for WMV decoder DMO.
by Ziqing Hui (@zhui) 14 Jun '23
by Ziqing Hui (@zhui) 14 Jun '23
14 Jun '23
5
4
14 Jun '23
3
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14 Jun '23
2
5
Re: [PATCH v3 0/1] MR3065: commdlg: Fix dialog template parser when caption starts with a DBCS character. - approved
by Alexandre Julliard (@julliard) 14 Jun '23
by Alexandre Julliard (@julliard) 14 Jun '23
14 Jun '23
1
0
Re: [PATCH v2 0/1] MR3039: shell32: Fix memory leak on error path in FolderItems_Constructor (scan-build). - approved
by Alexandre Julliard (@julliard) 14 Jun '23
by Alexandre Julliard (@julliard) 14 Jun '23
14 Jun '23
1
0
Re: [PATCH v2 0/1] MR3064: scrrun/dictionary: Compare key values in addition to their hashes. - approved
by Alexandre Julliard (@julliard) 14 Jun '23
by Alexandre Julliard (@julliard) 14 Jun '23
14 Jun '23
1
0
Re: [PATCH v3 0/4] MR3052: sapi: Finish implementing basic functionality for SpMMAudioOut. - approved
by Alexandre Julliard (@julliard) 14 Jun '23
by Alexandre Julliard (@julliard) 14 Jun '23
14 Jun '23
1
0
[PATCH v2 0/2] MR3053: opengl32: Do not expose ARB_buffer_storage on wow64.
by Zebediah Figura (@zfigura) 14 Jun '23
by Zebediah Figura (@zfigura) 14 Jun '23
14 Jun '23
4
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14 Jun '23
3
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