Re: [PATCH v3 0/6] MR3021: win32u: Move ClipCursor logic out of winex11. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v2 0/1] MR3044: imm32: Avoid resizing IMCC to zero-size buffer. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v2 0/2] MR3045: winepulse: get_prop_value fixes. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v3 0/1] MR3042: windows.media.speech: Fix memory leak on error path in session_worker_thread_cb (scan-build). - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v2 0/2] MR3043: server: Fix hardware message filter check for non-mouse messages. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v2 0/1] MR3031: user32: Add GetSystemDpiForProcess export. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v4 0/1] MR3030: ntdll: Allow RtlAllocateHeap to crash with invalid handle - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v2 0/1] MR231: vkd3d-shader/spirv: Retrieve input sysvals from the signature for geometry shaders as well. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
Re: [PATCH v2 0/3] MR228: vkd3d-shader: Handle static constants in array size expressions. - approved
by Alexandre Julliard (@julliard) 12 Jun '23
by Alexandre Julliard (@julliard) 12 Jun '23
12 Jun '23
1
0
[PATCH 0/8] MR3050: msvcrt: Switch to using snames for create_locinfo.
by Victor Hermann Chiletto (@vitorhnn) 12 Jun '23
by Victor Hermann Chiletto (@vitorhnn) 12 Jun '23
12 Jun '23
3
9