08 Jun '23
2
11
[PATCH v3 0/2] MR3006: gdiplus: Improve performance of drawing, by reducing not needed calculations
by Bartosz Kosiorek (@gang65) 08 Jun '23
by Bartosz Kosiorek (@gang65) 08 Jun '23
08 Jun '23
3
3
08 Jun '23
1
5
[PATCH 0/1] MR226: vkd3d-shader/hlsl: Fold redudant casts again after lower narrowing casts.
by Francisco Casas (@fcasas) 08 Jun '23
by Francisco Casas (@fcasas) 08 Jun '23
08 Jun '23
5
4
[PATCH v3 0/7] MR223: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 7.
by Zebediah Figura (@zfigura) 08 Jun '23
by Zebediah Figura (@zfigura) 08 Jun '23
08 Jun '23
3
8
[PATCH 0/2] MR224: tests: Test coarse and fine derivates and demand less precision from ddx() and ddy().
by Francisco Casas (@fcasas) 08 Jun '23
by Francisco Casas (@fcasas) 08 Jun '23
08 Jun '23
4
6
[PATCH v6 0/5] MR211: vkd3d-shader/hlsl: Support clip() intrinsic.
by Nikolay Sivov (@nsivov) 08 Jun '23
by Nikolay Sivov (@nsivov) 08 Jun '23
08 Jun '23
3
9
[PATCH 0/1] MR2995: rpcrt4: Don't use GetProcAddress for ole32 functions.
by Alex Henrie (@alexhenrie) 08 Jun '23
by Alex Henrie (@alexhenrie) 08 Jun '23
08 Jun '23
3
2
[PATCH v5 0/4] MR218: vkd3d-shader: Implement GetDimensions().
by Nikolay Sivov (@nsivov) 08 Jun '23
by Nikolay Sivov (@nsivov) 08 Jun '23
08 Jun '23
4
8
Re: [PATCH v5 0/1] MR2941: Prevent NULL pointer in editor_ensure_visible when retrieving row from cursor.
by Huw Davies (@huw) 08 Jun '23
by Huw Davies (@huw) 08 Jun '23
08 Jun '23
1
0