31 Jul '23
3
7
[PATCH v2 0/4] MR288: hlsl: Some fixes caught by Wine tests.
by Zebediah Figura (@zfigura) 31 Jul '23
by Zebediah Figura (@zfigura) 31 Jul '23
31 Jul '23
5
8
31 Jul '23
3
2
[PATCH 0/1] MR3452: windowscodecs: Remove DECLSPEC_HIDDEN usage.
by Alistair Leslie-Hughes (@alesliehughes) 31 Jul '23
by Alistair Leslie-Hughes (@alesliehughes) 31 Jul '23
31 Jul '23
4
3
[PATCH 0/5] MR290: hlsl: Replace bare list pointers with hlsl_block, part 7.
by Zebediah Figura (@zfigura) 31 Jul '23
by Zebediah Figura (@zfigura) 31 Jul '23
31 Jul '23
4
7
31 Jul '23
3
7
31 Jul '23
3
8
31 Jul '23
2
5
[PATCH 0/2] MR3456: comctl32: Add support for MSAA events on tab controls.
by Esme Povirk (@madewokherd) 31 Jul '23
by Esme Povirk (@madewokherd) 31 Jul '23
31 Jul '23
4
7
Re: [PATCH v2 0/2] MR3431: wined3d: Fix clears of the current render target in Vulkan
by Henri Verbeet (@hverbeet) 31 Jul '23
by Henri Verbeet (@hverbeet) 31 Jul '23
31 Jul '23
1
0