Re: [PATCH v2 0/5] MR284: hlsl: Replace bare list pointers with hlsl_block, part 6. - approved
by Alexandre Julliard (@julliard) 27 Jul '23
by Alexandre Julliard (@julliard) 27 Jul '23
27 Jul '23
1
0
[PATCH 0/3] MR3419: wined3d: Implement a zero-safe normalize function for FFP
by Petrichor Park (@petrathekat) 27 Jul '23
by Petrichor Park (@petrathekat) 27 Jul '23
27 Jul '23
6
7
[PATCH v3 0/1] MR3104: win32u: Add DriverVersion string for GPUs to registry
by Michael Skorokhodov (@Samsuper) 27 Jul '23
by Michael Skorokhodov (@Samsuper) 27 Jul '23
27 Jul '23
2
2
27 Jul '23
3
2
27 Jul '23
4
3
[PATCH v3 0/1] MR3323: win32u: Don't clip captured mouse pointer only if it's done by the system.
by Gabriel Ivăncescu 27 Jul '23
by Gabriel Ivăncescu 27 Jul '23
27 Jul '23
3
3
[PATCH v3 0/9] MR281: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 1.
by Francisco Casas (@fcasas) 27 Jul '23
by Francisco Casas (@fcasas) 27 Jul '23
27 Jul '23
4
13
27 Jul '23
3
14
[PATCH v10 0/4] MR218: vkd3d-shader: Implement GetDimensions().
by Nikolay Sivov (@nsivov) 27 Jul '23
by Nikolay Sivov (@nsivov) 27 Jul '23
27 Jul '23
3
6
5
11