[PATCH v3 0/1] MR3367: server: Ignore EADDRINUSE from listen() unless the provided socket is wildcarded.
by Ally Sommers (@dropbear) 21 Jul '23
by Ally Sommers (@dropbear) 21 Jul '23
21 Jul '23
3
2
[PATCH 0/5] MR283: vkd3d-shader/dxil: Implement DX instruction StoreOutput.
by Conor McCarthy (@cmccarthy) 21 Jul '23
by Conor McCarthy (@cmccarthy) 21 Jul '23
21 Jul '23
2
5
[PATCH v4 0/1] MR3367: server: Ignore EADDRINUSE from listen() unless the provided socket is wildcarded.
by Ally Sommers (@dropbear) 21 Jul '23
by Ally Sommers (@dropbear) 21 Jul '23
21 Jul '23
3
2
[PATCH 0/1] MR3368: where: Implement search with default options.
by Alex Henrie (@alexhenrie) 21 Jul '23
by Alex Henrie (@alexhenrie) 21 Jul '23
21 Jul '23
2
1
21 Jul '23
3
8
[PATCH v22 0/1] MR3074: Move getpeername() implementation to wineserver
by Ally Sommers (@dropbear) 21 Jul '23
by Ally Sommers (@dropbear) 21 Jul '23
21 Jul '23
2
1
21 Jul '23
3
7
21 Jul '23
3
8
[PATCH v4 0/4] MR260: vkd3d: Prepare for buffering of command list commands.
by Conor McCarthy (@cmccarthy) 21 Jul '23
by Conor McCarthy (@cmccarthy) 21 Jul '23
21 Jul '23
2
4
Re: [PATCH v4 0/5] MR278: vkd3d-shader/dxil: Emit the shader instructions.
by Conor McCarthy (@cmccarthy) 21 Jul '23
by Conor McCarthy (@cmccarthy) 21 Jul '23
21 Jul '23
1
0