[PATCH 0/1] MR3294: win32u: Cast to ULONG in NtUserSetWindowLong().
by Sven Baars (@sbaars) 11 Jul '23
by Sven Baars (@sbaars) 11 Jul '23
11 Jul '23
3
2
[PATCH v9 0/4] MR1895: Fixes for NtOpenFile of read-only files with FILE_WRITE_ATTRIBUTES
by Joel Holdsworth (@jhol) 11 Jul '23
by Joel Holdsworth (@jhol) 11 Jul '23
11 Jul '23
7
23
2
2
[PATCH 0/5] MR270: hlsl: Replace bare list pointers with hlsl_block, part 3.
by Zebediah Figura (@zfigura) 11 Jul '23
by Zebediah Figura (@zfigura) 11 Jul '23
11 Jul '23
4
7
[PATCH v5 0/7] MR259: vkd3d-shader/dxil: Read the DXIL module.
by Conor McCarthy (@cmccarthy) 11 Jul '23
by Conor McCarthy (@cmccarthy) 11 Jul '23
11 Jul '23
3
8
[PATCH v4 0/1] MR3247: d3d11/tests: Add basic test for shared resources.
by Paul Gofman (@gofman) 11 Jul '23
by Paul Gofman (@gofman) 11 Jul '23
11 Jul '23
4
4
[PATCH 0/1] MR3299: ntdll/tests: Update some more todos that succeed with the new wow64 architecture.
by Sven Baars (@sbaars) 11 Jul '23
by Sven Baars (@sbaars) 11 Jul '23
11 Jul '23
2
1
[PATCH 0/6] MR3277: wined3d: Move Vulkan declarations to wined3d_vk.h, part 2/3.
by Zebediah Figura (@zfigura) 11 Jul '23
by Zebediah Figura (@zfigura) 11 Jul '23
11 Jul '23
3
7
[PATCH v2 0/1] MR3298: ntdll: Test against the correct limit in get_extended_params().
by Sven Baars (@sbaars) 11 Jul '23
by Sven Baars (@sbaars) 11 Jul '23
11 Jul '23
2
1
[PATCH 0/1] MR3298: ntdll: Test against the correct limit in get_extended_params().
by Sven Baars (@sbaars) 11 Jul '23
by Sven Baars (@sbaars) 11 Jul '23
11 Jul '23
2
1