[PATCH 0/1] MR349: vkd3d-shader/spirv: Ensure that all instructions belong to a block.
by Giovanni Mascellani (@giomasce) 19 Sep '23
by Giovanni Mascellani (@giomasce) 19 Sep '23
19 Sep '23
5
9
[PATCH v3 0/1] MR3791: widl: Add initial implementation of the SLTG typelib generator.
by Dmitry Timoshkov (@dmitry) 19 Sep '23
by Dmitry Timoshkov (@dmitry) 19 Sep '23
19 Sep '23
2
1
[PATCH 0/5] MR3884: winegstreamer/aac decoder: Correctly handle various number of channels in transform_GetOutputAvailableType().
by Paul Gofman (@gofman) 19 Sep '23
by Paul Gofman (@gofman) 19 Sep '23
19 Sep '23
4
10
[PATCH v2 0/1] MR3791: widl: Add initial implementation of the SLTG typelib generator.
by Dmitry Timoshkov (@dmitry) 19 Sep '23
by Dmitry Timoshkov (@dmitry) 19 Sep '23
19 Sep '23
3
11
[PATCH 0/1] MR3888: ntdll: Allow empty application nodes in actctx.
by eric pouech (@epo) 19 Sep '23
by eric pouech (@epo) 19 Sep '23
19 Sep '23
3
4
19 Sep '23
1
1
19 Sep '23
1
0
[PATCH 0/1] MR3885: include: Move RTL functions that belong in winnt.h from winternl.h to winnt.h.
by Alex Henrie (@alexhenrie) 19 Sep '23
by Alex Henrie (@alexhenrie) 19 Sep '23
19 Sep '23
2
1
[PATCH v3 0/4] MR3617: oleaut32: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) 19 Sep '23
by Alex Henrie (@alexhenrie) 19 Sep '23
19 Sep '23
3
8
[PATCH 0/2] MR3876: Zero-width character handling in GetTextExtentExPoint[AW]
by Torge Matthies (@tmatthies) 18 Sep '23
by Torge Matthies (@tmatthies) 18 Sep '23
18 Sep '23
4
6