17 Sep '23
1
2
[PATCH v2 0/3] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) 17 Sep '23
by Aidan Khoury (@ajkhoury) 17 Sep '23
17 Sep '23
4
6
[PATCH v2 0/2] MR3871: gdiplus: implement PixelOffsetMode Half and HighQuality for GdipDrawImagePointsRect
by Bartosz Kosiorek (@gang65) 17 Sep '23
by Bartosz Kosiorek (@gang65) 17 Sep '23
17 Sep '23
2
3
[PATCH 0/1] MR3871: gdiplus: implement PixelOffsetMode Half and HighQuality for GdipDrawImagePointsRect
by Bartosz Kosiorek (@gang65) 17 Sep '23
by Bartosz Kosiorek (@gang65) 17 Sep '23
17 Sep '23
2
3
[PATCH 0/1] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) 17 Sep '23
by Aidan Khoury (@ajkhoury) 17 Sep '23
17 Sep '23
5
11
[PATCH v7 0/1] MR3865: gdiplus: implement PixelOffsetMode Half and HighQuality for GdipDrawImagePointsRect
by Bartosz Kosiorek (@gang65) 17 Sep '23
by Bartosz Kosiorek (@gang65) 17 Sep '23
17 Sep '23
3
10
[PATCH v2 0/7] MR3851: dmime: Better implement DMUS_PMSG message processing.
by Rémi Bernon 16 Sep '23
by Rémi Bernon 16 Sep '23
16 Sep '23
2
10
[PATCH 0/2] MR3866: gdiplus: Fix GdipCreateFont character set initialization.
by Jeffrey Smith (@whydoubt) 16 Sep '23
by Jeffrey Smith (@whydoubt) 16 Sep '23
16 Sep '23
3
3
Re: [PATCH v6 0/1] MR321: vkd3d-shader/hlsl: Implement intrinsic tan.
by Petrichor Park (@petrathekat) 16 Sep '23
by Petrichor Park (@petrathekat) 16 Sep '23
16 Sep '23
1
0
[PATCH 0/1] MR3869: dsound: Use malloc and free instead of _recalloc.
by Alex Henrie (@alexhenrie) 16 Sep '23
by Alex Henrie (@alexhenrie) 16 Sep '23
16 Sep '23
2
1