[PATCH v6 0/3] MR3876: Zero-width character handling in GetTextExtentExPoint[AWI]
by Torge Matthies (@tmatthies) 19 Feb '24
by Torge Matthies (@tmatthies) 19 Feb '24
19 Feb '24
3
4
Re: [PATCH v12 0/5] MR3572: mf: Make session_get_node_object() more robust.
by Zhiyi Zhang (@zhiyi) 19 Feb '24
by Zhiyi Zhang (@zhiyi) 19 Feb '24
19 Feb '24
1
0
Re: [PATCH v12 0/5] MR3572: mf: Make session_get_node_object() more robust.
by Rémi Bernon 19 Feb '24
by Rémi Bernon 19 Feb '24
19 Feb '24
1
0
Re: [PATCH v2 0/2] MR5080: oleaut32: Use scientific notation only for larger numbers in VarBstrFromR[48].
by Rémi Bernon 19 Feb '24
by Rémi Bernon 19 Feb '24
19 Feb '24
1
0
[PATCH 0/1] MR5109: include: Annotate NdrGetBuffer with __WINE_(ALLOC_SIZE|MALLOC).
by Alex Henrie (@alexhenrie) 19 Feb '24
by Alex Henrie (@alexhenrie) 19 Feb '24
19 Feb '24
2
1
[PATCH 0/5] MR5108: win32u: Don't assume that the primary adapter is always first.
by Rémi Bernon 19 Feb '24
by Rémi Bernon 19 Feb '24
19 Feb '24
1
5
[PATCH v14 0/191] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 19 Feb '24
by Conor McCarthy (@cmccarthy) 19 Feb '24
19 Feb '24
1
0
[PATCH v13 0/187] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 19 Feb '24
by Conor McCarthy (@cmccarthy) 19 Feb '24
19 Feb '24
1
0
[PATCH v12 0/184] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 19 Feb '24
by Conor McCarthy (@cmccarthy) 19 Feb '24
19 Feb '24
1
0
18 Feb '24
2
1