Re: [PATCH v7 0/3] MR3105: Add a few additional nullchecks (Coverity) - approved
by Huw Davies (@huw) 14 Feb '24
by Huw Davies (@huw) 14 Feb '24
14 Feb '24
1
0
[PATCH 0/1] MR650: tests/shader-runner: Add a 64-bit switch test.
by Conor McCarthy (@cmccarthy) 14 Feb '24
by Conor McCarthy (@cmccarthy) 14 Feb '24
14 Feb '24
4
3
[PATCH 0/1] MR649: vkd3d-shader: Raise the instruction parameter allocation size if necessary.
by Conor McCarthy (@cmccarthy) 14 Feb '24
by Conor McCarthy (@cmccarthy) 14 Feb '24
14 Feb '24
4
3
[PATCH 0/16] MR647: vkd3d-shader/dxil: Check for src param allocation failure.
by Conor McCarthy (@cmccarthy) 14 Feb '24
by Conor McCarthy (@cmccarthy) 14 Feb '24
14 Feb '24
4
18
[PATCH v2 0/3] MR643: vkd3d-shader/dxil: Implement DX intrinsics Sample and SampleGrad.
by Conor McCarthy (@cmccarthy) 14 Feb '24
by Conor McCarthy (@cmccarthy) 14 Feb '24
14 Feb '24
4
5
14 Feb '24
3
5
1
0
[PATCH 0/4] MR4791: gdi32,win32u,winex11: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) 14 Feb '24
by Krzysztof Bogacki (@Saancreed) 14 Feb '24
14 Feb '24
6
12
[PATCH v5 0/1] MR4934: Unit tests for GetAdaptersAddresses put into individual functions
by John H. Freeman (@tingling0072) 14 Feb '24
by John H. Freeman (@tingling0072) 14 Feb '24
14 Feb '24
3
4
Re: [PATCH v4 0/1] MR4306: rpcrt4/tests: Use CRT allocation functions. - approved
by Huw Davies (@huw) 14 Feb '24
by Huw Davies (@huw) 14 Feb '24
14 Feb '24
1
0