[PATCH v2 0/5] MR4565: winex11: Use helpers to attach / detach / destroy client windows.
by Rémi Bernon 28 May '24
by Rémi Bernon 28 May '24
28 May '24
1
6
[PATCH 0/1] MR5090: winegstreamer: Append a parser when decoding H.264.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
4
7
[PATCH v2 0/3] MR5344: wined3d: Dynamic pipeline state, part 2.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
3
4
[PATCH 0/3] MR5344: wined3d: Dynamic pipeline state, part 2.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
4
7
[PATCH v3 0/2] MR5405: winegstreamer: Fallback to input caps only when no parser was found.
by Rémi Bernon 28 May '24
by Rémi Bernon 28 May '24
28 May '24
2
4
[PATCH v3 0/2] MR5415: d3d10: Use older compiler for D3D10CompileEffectFromMemory().
by Nikolay Sivov (@nsivov) 28 May '24
by Nikolay Sivov (@nsivov) 28 May '24
28 May '24
3
4
[PATCH v3 0/5] MR5409: winevulkan: Move create/destroy instance out of the drivers.
by Rémi Bernon 28 May '24
by Rémi Bernon 28 May '24
28 May '24
2
8
[PATCH v2 0/5] MR5409: winevulkan: Move create/destroy instance out of the drivers.
by Rémi Bernon 28 May '24
by Rémi Bernon 28 May '24
28 May '24
2
12
[PATCH v2 0/1] MR5415: d3d10: Use older compiler for D3D10CompileEffectFromMemory().
by Nikolay Sivov (@nsivov) 28 May '24
by Nikolay Sivov (@nsivov) 28 May '24
28 May '24
2
2
[PATCH 0/1] MR5415: d3d10: Use older compiler for D3D10CompileEffectFromMemory().
by Nikolay Sivov (@nsivov) 28 May '24
by Nikolay Sivov (@nsivov) 28 May '24
28 May '24
3
2