[PATCH 0/1] MR735: vkd3d-shader: Add a compile option to control whether implicit truncation warnings are printed.
by Zebediah Figura (@zfigura) 27 Mar '24
by Zebediah Figura (@zfigura) 27 Mar '24
27 Mar '24
4
5
Re: [PATCH v2 0/9] MR729: vkd3d-shader/fx: Improvements to fx_2_0 output. - approved
by Henri Verbeet (@hverbeet) 27 Mar '24
by Henri Verbeet (@hverbeet) 27 Mar '24
27 Mar '24
1
0
[PATCH v5 0/7] MR724: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 4.
by Francisco Casas (@fcasas) 27 Mar '24
by Francisco Casas (@fcasas) 27 Mar '24
27 Mar '24
4
8
27 Mar '24
4
12
[PATCH v3 0/1] MR691: vkd3d: Add a changelog for all the released versions of vkd3d.
by Giovanni Mascellani (@giomasce) 27 Mar '24
by Giovanni Mascellani (@giomasce) 27 Mar '24
27 Mar '24
6
9
[PATCH v9 0/13] MR626: vkd3d-utils: Constant buffer reflection without vkd3d-shader.
by Zebediah Figura (@zfigura) 27 Mar '24
by Zebediah Figura (@zfigura) 27 Mar '24
27 Mar '24
3
15
[PATCH v3 0/1] MR723: vkd3d-shader/spirv: Implement MAD in two operations if flagged as precise.
by Conor McCarthy (@cmccarthy) 27 Mar '24
by Conor McCarthy (@cmccarthy) 27 Mar '24
27 Mar '24
4
3
[PATCH 0/5] MR5412: mfreadwrite/tests: More source reader transform tests.
by Rémi Bernon 27 Mar '24
by Rémi Bernon 27 Mar '24
27 Mar '24
2
6
[PATCH v3 0/4] MR5137: win32u: Use strings for adapter names and use them in the adapter config keys.
by Rémi Bernon 27 Mar '24
by Rémi Bernon 27 Mar '24
27 Mar '24
1
4
27 Mar '24
3
2