[PATCH v12 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) 30 May '24
by Mohamad Al-Jaf (@maljaf) 30 May '24
30 May '24
4
13
[PATCH 0/1] MR4837: Draft: DEBUG Check if GitLab takes PARENTSRC into account.
by Francois Gouget (@fgouget) 28 May '24
by Francois Gouget (@fgouget) 28 May '24
28 May '24
5
4
[PATCH v3 0/11] MR5444: jscript: Do not allocate dispex_prop_t for indexed props.
by Gabriel Ivăncescu 28 May '24
by Gabriel Ivăncescu 28 May '24
28 May '24
2
31
28 May '24
4
7
[PATCH 0/1] MR5542: win32u: Enable dibdrv wglDescribePixelFormat through p_get_pixel_formats.
by Alexandros Frantzis (@afrantzis) 28 May '24
by Alexandros Frantzis (@afrantzis) 28 May '24
28 May '24
3
2
[PATCH v2 0/1] MR5553: wined3d: Fix GLSL version comparison.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
5
4
[PATCH v3 0/3] MR2404: ddraw: Two improvements for Prince of Persia 3D.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
5
7
[PATCH v3 0/2] MR2724: wined3d: Submit command buffers that are built for longer than 2 ms.
by Zebediah Figura (@zfigura) 28 May '24
by Zebediah Figura (@zfigura) 28 May '24
28 May '24
4
4
2
7
[PATCH v4 0/2] MR2120: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
by Evan Tang (@etang-cw) 28 May '24
by Evan Tang (@etang-cw) 28 May '24
28 May '24
3
4