[PATCH v12 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) 30 May '24
by Mohamad Al-Jaf (@maljaf) 30 May '24
30 May '24
4
13
[PATCH v2 0/7] MR5666: d3dx9: Introduce d3dx_resource structures for use in code sharing.
by Connor McAdams (@cmcadams) 29 May '24
by Connor McAdams (@cmcadams) 29 May '24
29 May '24
3
30
29 May '24
2
2
29 May '24
2
3
Re: [PATCH v6 0/1] MR2853: win32u: Implement EVENT_SYSTEM_FOREGROUND - approved
by Alexandre Julliard (@julliard) 29 May '24
by Alexandre Julliard (@julliard) 29 May '24
29 May '24
1
0
Re: [PATCH v4 0/7] MR5747: win32u: Introduce a wrapper to flush window surfaces. - approved
by Alexandre Julliard (@julliard) 29 May '24
by Alexandre Julliard (@julliard) 29 May '24
29 May '24
1
0
Re: [PATCH v4 0/3] MR5736: win32u: Prefer properties from Vulkan over fake ones. - approved
by Alexandre Julliard (@julliard) 29 May '24
by Alexandre Julliard (@julliard) 29 May '24
29 May '24
1
0
Re: [PATCH v3 0/5] MR5745: wined3d: Remove miscellaneous unused definitions, part 3/4. - approved
by Alexandre Julliard (@julliard) 29 May '24
by Alexandre Julliard (@julliard) 29 May '24
29 May '24
1
0
Re: [PATCH v6 0/1] MR5727: riched20: In EM_SETPARAFORMAT protect against out of bound cTabStop values - approved
by Alexandre Julliard (@julliard) 29 May '24
by Alexandre Julliard (@julliard) 29 May '24
29 May '24
1
0
1
0