[PATCH 0/1] MR4635: ntdll: Avoid abort process when internal string printing function used for debugging.
by 江仪 陈 30 Apr '25
by 江仪 陈 30 Apr '25
30 Apr '25
3
2
24 Apr '25
4
5
[PATCH v2 0/2] MR5068: win32u: Fix rendering of the rotated and scaled text.
by Dmitry Timoshkov (@dmitry) 07 Apr '25
by Dmitry Timoshkov (@dmitry) 07 Apr '25
07 Apr '25
4
16
[PATCH 0/1] MR4740: ntdll: Don't hardcode pagesize when allocating handles
by Fabian Maurer (@DarkShadow44) 02 Apr '25
by Fabian Maurer (@DarkShadow44) 02 Apr '25
02 Apr '25
2
2
[PATCH 0/2] MR4738: ntdll/unix: Don't hardcode page_size, page_shift and page_mask
by Fabian Maurer (@DarkShadow44) 31 Mar '25
by Fabian Maurer (@DarkShadow44) 31 Mar '25
31 Mar '25
3
4
31 Mar '25
3
3
[PATCH v2 0/1] MR3868: user32/tests: Account for some messages from dual-monitor setups.
by Esme Povirk (@madewokherd) 28 Mar '25
by Esme Povirk (@madewokherd) 28 Mar '25
28 Mar '25
3
2
25 Mar '25
8
22
[PATCH v7 0/2] MR979: d3d9: Implement d3dx_effect_SetRawValue
by Patrick Hibbs (@hibbsncc1701) 24 Mar '25
by Patrick Hibbs (@hibbsncc1701) 24 Mar '25
24 Mar '25
5
13
[PATCH v7 0/1] MR5145: opengl32: speed up wow64 mapping
by Etaash Mathamsetty (@etaash.mathamsetty) 19 Mar '25
by Etaash Mathamsetty (@etaash.mathamsetty) 19 Mar '25
19 Mar '25
5
6