Re: [PATCH v2 0/1] MR6219: user32: Implement EVENT_OBJECT_STATECHANGE for BST_PUSHED. - approved
by Alexandre Julliard (@julliard) 07 Aug '24
by Alexandre Julliard (@julliard) 07 Aug '24
07 Aug '24
1
0
Re: [PATCH v5 0/1] MR6175: ntdll: Raise exception on failed CS wait. - approved
by Alexandre Julliard (@julliard) 07 Aug '24
by Alexandre Julliard (@julliard) 07 Aug '24
07 Aug '24
1
0
Re: [PATCH v2 0/5] MR6214: hidclass: Use a single device reading thread instead of one for each TLC. - approved
by Alexandre Julliard (@julliard) 07 Aug '24
by Alexandre Julliard (@julliard) 07 Aug '24
07 Aug '24
1
0
[PATCH v9 0/2] MR419: win32u/window: Ignore changing WS_EX_TOPMOST for message-only windows.
by Giovanni Mascellani (@giomasce) 07 Aug '24
by Giovanni Mascellani (@giomasce) 07 Aug '24
07 Aug '24
5
8
[PATCH v3 0/2] MR6218: comctl32/treeview: Allow treeview parent to deny treeview expansion.
by Jacob Czekalla (@JacobCzekalla) 07 Aug '24
by Jacob Czekalla (@JacobCzekalla) 07 Aug '24
07 Aug '24
3
3
[PATCH v3 0/1] MR6221: rsaenh: Don't crash when decrypting empty strings
by Jakub Petržílka 07 Aug '24
by Jakub Petržílka 07 Aug '24
07 Aug '24
4
4
[PATCH v2 0/3] MR6209: d3d9/tests: Add comprehensive fog tests.
by Elizabeth Figura (@zfigura) 07 Aug '24
by Elizabeth Figura (@zfigura) 07 Aug '24
07 Aug '24
4
6
[PATCH 0/5] MR6202: wined3d: Feed FFP shader constants through push constant buffers, part 6.
by Elizabeth Figura (@zfigura) 07 Aug '24
by Elizabeth Figura (@zfigura) 07 Aug '24
07 Aug '24
3
6
[PATCH 0/10] MR6222: mshtml: Add support for more element prototype object.
by Jacek Caban (@jacek) 07 Aug '24
by Jacek Caban (@jacek) 07 Aug '24
07 Aug '24
3
11
[PATCH v6 0/2] MR6186: comctl32/progress: Add states for progress bar.
by Jacob Czekalla (@JacobCzekalla) 07 Aug '24
by Jacob Czekalla (@JacobCzekalla) 07 Aug '24
07 Aug '24
5
8