[PATCH 0/3] MR6564: d3d: Do not apply the stateblock when clearing.
by Elizabeth Figura (@zfigura) 26 Sep '24
by Elizabeth Figura (@zfigura) 26 Sep '24
26 Sep '24
3
4
Re: [PATCH v2 0/5] MR6559: win32u: Update driver window state on mode change and introduce display source DPI. - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
Re: [PATCH v2 0/1] MR6563: msvcp70: Export std::getline function. - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
25 Sep '24
1
0
Re: [PATCH v3 0/5] MR6556: wined3d: Refactor shader initialization a bit. - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
Re: [PATCH v2 0/1] MR6561: win32u: Don't release surface before passing to create_offscreen_window_surface() - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
Re: [PATCH v2 0/7] MR6558: dplayx, dpwsockx: Open() part 2. - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
Re: [PATCH v3 0/1] MR6547: uxtheme: Better detect the presence of default transparent colour in prepare_alpha(). - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
Re: [PATCH v3 0/1] MR6557: wined3d: wined3d: Invalidate the FFP VS when diffuse presence changes. - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0
Re: [PATCH v2 0/4] MR6532: d3d11: Stub video interfaces. - approved
by Alexandre Julliard (@julliard) 25 Sep '24
by Alexandre Julliard (@julliard) 25 Sep '24
25 Sep '24
1
0