[PATCH 0/8] MR9148: dmstyle: Various code cleanups related to loading a Style form
by Michael Stefaniuc (@mstefani) 09 Oct '25
by Michael Stefaniuc (@mstefani) 09 Oct '25
09 Oct '25
2
8
Re: [PATCH v4 0/1] MR9140: winhttp: Type UINT64 for variables content_length and content_read - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v4 0/6] MR9089: d3dx10: Add partial support for D3DX10_IMAGE_LOAD_INFO structure fields. - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v4 0/3] MR9145: taskschd: ITaskDefinition fixes - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v22 0/3] MR8367: shell32: Add shield icon. - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v4 0/1] MR8916: ntdll: Switch to CLOCK_BOOTTIME for monotonic counters on Linux. - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v2 0/7] MR9142: win32u: Create D3DKMT objects for exported Vulkan semaphores. - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v4 0/1] MR9138: msvcrt: Optimize _ismbcspace_l for ASCII range. - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
Re: [PATCH v2 0/9] MR9132: win32u: Implement wglQueryRendererStringWINE with EGL devices. - approved
by Alexandre Julliard (@julliard) 09 Oct '25
by Alexandre Julliard (@julliard) 09 Oct '25
09 Oct '25
1
0
[PATCH v3 0/6] MR9089: d3dx10: Add partial support for D3DX10_IMAGE_LOAD_INFO structure fields.
by Connor McAdams (@cmcadams) 09 Oct '25
by Connor McAdams (@cmcadams) 09 Oct '25
09 Oct '25
3
8