[PATCH v4 0/1] MR8914: msxml: IXMLDOMNamedNodeMap::getNamedItem to handle global namespace.
by Alistair Leslie-Hughes (@alesliehughes) 03 Nov '25
by Alistair Leslie-Hughes (@alesliehughes) 03 Nov '25
03 Nov '25
2
1
[PATCH 0/1] MR9253: winemac.drv: Create window data for message-only windows.
by Tim Clem (@tclem) 03 Nov '25
by Tim Clem (@tclem) 03 Nov '25
03 Nov '25
3
2
[PATCH 0/1] MR9344: d2d1: Fix incorrect union member access in radial gradient brush
by Yeshun Ye (@yeyeshun) 03 Nov '25
by Yeshun Ye (@yeyeshun) 03 Nov '25
03 Nov '25
3
4
[PATCH v2 0/2] MR9323: user32: Fix loading comctl32 v5 after comctl32 v6 is loaded.
by Zhiyi Zhang (@zhiyi) 03 Nov '25
by Zhiyi Zhang (@zhiyi) 03 Nov '25
03 Nov '25
3
4
[PATCH 0/4] MR9323: user32: Fix loading comctl32 v5 after comctl32 v6 is loaded.
by Zhiyi Zhang (@zhiyi) 03 Nov '25
by Zhiyi Zhang (@zhiyi) 03 Nov '25
03 Nov '25
3
8
03 Nov '25
3
2
[PATCH 0/1] MR9334: comctl32/tests: Terminate string literal by double null character (ASan).
by Bernhard Übelacker 03 Nov '25
by Bernhard Übelacker 03 Nov '25
03 Nov '25
3
3
Re: [PATCH v5 0/6] MR9032: opengl32: Support wow64 buffer storage and persistent memory mapping using Vulkan.
by Re-a (@Liverel) 03 Nov '25
by Re-a (@Liverel) 03 Nov '25
03 Nov '25
1
0
02 Nov '25
2
1
[PATCH v2 0/5] MR9340: d2d1/effect: Add a description for the Gaussian Blur effect.
by Nikolay Sivov (@nsivov) 02 Nov '25
by Nikolay Sivov (@nsivov) 02 Nov '25
02 Nov '25
2
5