list.winehq.org
Sign In Sign Up
Manage this list Sign In Sign Up

Keyboard Shortcuts

Thread View

  • j: Next unread message
  • k: Previous unread message
  • j a: Jump to all threads
  • j l: Jump to MailingList overview

Wine-gitlab

Thread Start a new thread
Download
Threads by month
  • ----- 2026 -----
  • March
  • February
  • January
  • ----- 2025 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2024 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2023 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2022 -----
  • December
  • November
  • October
  • September
  • August
  • July
wine-gitlab@list.winehq.org

December 2025

  • 3 participants
  • 630 discussions
[PATCH 0/1] MR9730: twain_32/tests: Test with twaindsm.dll at 64-bits.
by Bernhard Übelacker 08 Dec '25

08 Dec '25
If I understand it right there is now no more a `twain_32.dll` at the 64-bit side. But currently the test still tries to load the function `DSM_Entry` from this dll. Therefore the 64-bit wine tests fail, as it uses a `win_skip`. Therefore this patch makes the test use `twain_32.dll` with 32-bit and `twaindsm.dll` with 64-bit. What do you think? [Test pattern page](https://test.winehq.org/data/patterns.html#twain_32:dsm) [Testbot run with this patch](https://testbot.winehq.org/JobDetails.pl?Key=161218) Followup to c7570143bf. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9730
1 1
0 0
[PATCH 0/1] MR9729: winex11: Check for events again after processing delayed events.
by Rémi Bernon 08 Dec '25

08 Dec '25
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=59102 -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9729
1 1
0 0
[PATCH v3 0/1] MR9685: wineusb.sys: Use the full port path to avoid collisions with identical devices connected to other hubs on the same bus.
by Ivo Ivanov (@logos128) 08 Dec '25

08 Dec '25
-- v3: wineusb.sys: Use the full port path to avoid collisions with identical devices connected to other hubs on the same bus. https://gitlab.winehq.org/wine/wine/-/merge_requests/9685
2 1
0 0
[PATCH v2 0/1] MR9725: Revert "dwrite: Use uppercase paths for local file loader keys."
by Nikolay Sivov (@nsivov) 08 Dec '25

08 Dec '25
It's possible to get system font files paths in unix-path format, if there is no drive configured that allows access to corresponding trees. When this happens registry font list starts using unix paths, and those can't be modified the same way regular win32 paths could be. This fixes a regression caused by 2a2cc34db71. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58811 Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> -- v2: Revert "dwrite: Use uppercase paths for local file loader keys." https://gitlab.winehq.org/wine/wine/-/merge_requests/9725
2 2
0 0
[PATCH 0/1] MR9728: wined3d: Properly compare reduction modes in wined3d_texture_gl_apply_sampler_desc().
by Henri Verbeet (@hverbeet) 08 Dec '25

08 Dec '25
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9728
2 1
0 0
[PATCH 0/1] MR9727: wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target().
by Henri Verbeet (@hverbeet) 08 Dec '25

08 Dec '25
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9727
2 1
0 0
[PATCH 0/2] MR9726: wined3d: Do not set "context_gl->needs_set" in wined3d_context_gl_release().
by Henri Verbeet (@hverbeet) 08 Dec '25

08 Dec '25
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9726
2 2
0 0
[PATCH 0/3] MR9549: ddraw: Remove WS_CLIPCHILDREN when going fullscreen.
by Rémi Bernon 08 Dec '25

08 Dec '25
Using a new wined3d WINED3D_NO_CLIP_CHILDREN flag which will remove the style, as native, to allow win32u offscreen rendering to blit over child windows but still invalidate them after WM_PAINT, as necessary for some game such as Command & Conquer 2 to refresh their display properly. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58844 -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9549
2 6
0 0
[PATCH 0/1] MR9719: mfmediaengine/tests: Test we receive a frame before calling Play.
by Brendan McGrath (@redmcg) 08 Dec '25

08 Dec '25
Media Engine on Windows appears to use scrubbing to receive a frame before `IMFMediaEngine::Play` is called. This adds a test to confirm we can receive said frame. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9719
3 2
0 0
[PATCH 0/1] MR9725: dwrite: Do not modify file path when \??\unix path is used.
by Nikolay Sivov (@nsivov) 08 Dec '25

08 Dec '25
It's possible to get system font files paths in unix-path format, if there is no drive configured that allows access to corresponding trees. When this happens registry font list starts using unix paths, and those can't be modified the same way regular win32 paths could be. This fixes a regression caused by 2a2cc34db71. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58811 Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9725
2 1
0 0
  • ← Newer
  • 1
  • ...
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • ...
  • 63
  • Older →

HyperKitty Powered by HyperKitty version 1.3.12.