[PATCH v3 0/3] MR9628: user32: Implement pointer input APIs for multi-touch support
by Hecheng Yu (@kde-yyds) 01 Dec '25
by Hecheng Yu (@kde-yyds) 01 Dec '25
01 Dec '25
3
7
Re: [PATCH v2 0/6] MR6051: win32u: Move layered window attributes update out of the drivers.
by Dmitry Timoshkov (@dmitry) 01 Dec '25
by Dmitry Timoshkov (@dmitry) 01 Dec '25
01 Dec '25
1
0
[PATCH 0/1] MR9629: configure: Add option for building with split debug info.
by Yuxuan Shui (@yshui) 01 Dec '25
by Yuxuan Shui (@yshui) 01 Dec '25
01 Dec '25
3
3
[PATCH v2 0/4] MR9616: Draft: opengl32: Implement GL_EXT_semaphore_win32 for base handle types.
by Derek Lesho (@dlesho) 01 Dec '25
by Derek Lesho (@dlesho) 01 Dec '25
01 Dec '25
2
5
[PATCH 0/4] MR9638: ntdll: Fix handling of an arm64 unwind info corner case
by Martin Storsjö 01 Dec '25
by Martin Storsjö 01 Dec '25
01 Dec '25
1
4
[PATCH v2 0/9] MR9618: windows.perception.stub: Stub SpatialAnchorExporter class.
by Paul Gofman (@gofman) 01 Dec '25
by Paul Gofman (@gofman) 01 Dec '25
01 Dec '25
3
12
01 Dec '25
3
4
[PATCH 0/2] MR9636: ntdll, win32u: Install unix libs and dlls with install-dev.
by Rémi Bernon 01 Dec '25
by Rémi Bernon 01 Dec '25
01 Dec '25
1
2
01 Dec '25
1
1
Re: [PATCH v6 0/13] MR9489: mf: Fix seeking within sample grabber.
by Brendan McGrath (@redmcg) 01 Dec '25
by Brendan McGrath (@redmcg) 01 Dec '25
01 Dec '25
1
0