[PATCH 0/1] MR3228: Update heap.c removed return NULL at line 985. Prevents Wing Commander...
by James Carthew (@dmjc) 28 Oct '25
by James Carthew (@dmjc) 28 Oct '25
28 Oct '25
5
4
[PATCH 0/2] MR8120: wow64: Convert SCSI_PASS_THROUGH and SCSI_PASS_THROUGH_DIRECT structures in wow64_NtDeviceIoControlFile.
by Akihiro Sagawa (@sgwaki) 23 Oct '25
by Akihiro Sagawa (@sgwaki) 23 Oct '25
23 Oct '25
3
4
3
6
[PATCH v11 0/1] MR6131: Extend bcp47langs.dll with GetUserLanguages
by Marius Schiffer (@MariusSchiffer) 17 Oct '25
by Marius Schiffer (@MariusSchiffer) 17 Oct '25
17 Oct '25
3
10
[PATCH 0/1] MR3880: ntdll: Only declare/set wow_teb on platforms using it
by Gerald Pfeifer (@gerald) 17 Oct '25
by Gerald Pfeifer (@gerald) 17 Oct '25
17 Oct '25
4
4
[PATCH v8 0/5] MR5068: win32u: Fix rendering of the rotated and scaled text.
by Dmitry Timoshkov (@dmitry) 17 Oct '25
by Dmitry Timoshkov (@dmitry) 17 Oct '25
17 Oct '25
3
16
[PATCH 0/1] MR6140: ntdll: Exclude biggest envars to fit 32767 chars limit in get_initial_environment.
by Martino Fontana (@tinozzo123) 11 Oct '25
by Martino Fontana (@tinozzo123) 11 Oct '25
11 Oct '25
7
12
[PATCH v2 0/1] MR5213: Fix Cyberpunk 2077 spawning only one dispatcher thread in FreeBSD
by Katharine Chui (@katharinechui) 08 Oct '25
by Katharine Chui (@katharinechui) 08 Oct '25
08 Oct '25
4
6
[PATCH v7 0/2] MR8073: ntdll: Unbreak new wow64 mode on FreeBSD.
by Alexander Shaikhulin (@shkhln) 07 Oct '25
by Alexander Shaikhulin (@shkhln) 07 Oct '25
07 Oct '25
4
10
07 Oct '25
3
15